Why Create Games?

I love telling stories, and over these past few years of creating picture books, I’ve learned that combining illustrations with my writing has significantly amplified my enjoyment of it. 

And I mean SIGNIFICANTLY.

Knowing this, you’d think creating comic books would be my most logical next step (oh, I feel them calling), but the thought of designing games hooked me much deeper. 

  • Perhaps because I don’t think I’m a talented enough illustrator yet. 
  • Perhaps because comics aren’t all that different from picture books. 
  • Perhaps because I knew I could still tell stories for the games that I create. 
  • Or, perhaps I was just ready for a different type of creative challenge. 

I’m not entirely sure, but I do know this: Creating games isn’t new to me. I’ve been making them out of cardboard and random pieces from around the house for the better part of my life. But creating games that I intend to share with the UNIVERSE is new… 

So, why start seriously creating board games now? Easy. I discovered The Game Crafter, where I can make my games with high quality components for an extremely reasonable price.

Which isn’t to say this game design road is going to be easy. To narrow it down, these are the 3 things I see as being my biggest obstacles:

  1. As I mentioned above, my illustration skills have a long way to go. BUT, I have seen significant improvement, so that excites me. 
  2. I am also not as professionally grounded in the design world. To help remedy this, I aim to return to school in January to get a second bachelors, this time in Graphic Design. 
  3. I don’t play tons of board games…. I’m fascinated by them. Intrigued even. I simply have too many other time-consuming hobbies (and 5 kids!) pulling at my time. I have been carving out more and more time lately though. For research as much as for enjoyment. I’ve even started a newer, more hobbyist appropriate collection and have sectioned off a corner of my office solely for gaming. (Currently I have Gargoyles: Awakening set up with Gloomhaven: Jaws of the Lion starring down from a shelf.) 

Even with those obstacles, my time spent creating board games has been thoroughly enjoyable, and I have no intentions of slowing down. I’d like to say it”ll all only become easier and easier as I grow with the craft, but what’ll happen is I’ll try harder and harder tp push my limits and try new things. I’m okay with that, and I hope you are too. 

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